"Hard to describe the quiet here. Trees have taken everything back—you can’t walk ten feet without roots or vines pulling you in... We shouldn’t have come here. If anyone finds this, you’ll know how far I got."
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Rayne stares at the recording device for a moment, then places it back down beside the mangled cadaver. Faint noises drift from the south. Bravo Team better keep moving...



Crash Site
formerly Planet Repossession Force
14+
1-4
90'
Crash Site is a fully cooperative sci-fi action RPG board game where players take on the role of Bravo Team—an elite squad of super-mercs who are stranded on a hostile world lightyears from home.
Explore the wreckage of your fleet's crash around the region, recruit unlikely allies, loot powerful gear, scavenge supplies, stealth through enemy zones, and clash with nightmarish hordes in tactical combat. Every mission is a fight to survive—and secure the lands around your crash site.
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This is a non-linear campaign game with multiple missions, all with unique exploration and story mechanics leading up to challenging combat encounters with diverse enemies and environments. Every choice matters. From story decisions and exploration paths to mission outcomes and collected gear, your actions permanently shape the world around you—organically, and without a time limit. To keep the experience fresh and accessible, Crash Site features no legacy elements, but includes a simple and intuitive save system so you can pick up right where you left off—across multiple sessions and campaigns. No two games are ever the same.
What this game has...

Dice Rolling! But there are no "skill checks" aka dice checks to pass. Players make all the decisions in combat and exploration. Dice are used for 3 things:
1.) A single D6 di to determine enemy behaviors on their turn
2.) A given number of custom D6 combat dice to deal damage with
3.) Dice unique to each playable character that activates character abilities, meant to reward or punish push-your-luck combat tactics

Action Point System! Both enemies and players have 3 Action Points (AP) to spend each turn, tracked by moving a cube up AP tracks until it hits zero. Players have a menu of abilities to choose from. You can use tokens to give you more AP on your turn to perform bigger combos and/or re-roll combat dice, making for extremely tactical gameplay with a big decision space. You gradually increase your skil set by progressing through the campaign.

Bestagon! We chose hex-based grids over squares or ruler-based measurements to deliver a smoother, more immersive tactical experience. Hexes allow for fluid positioning, cleaner movement, and more dynamic encounters—without the awkwardness of orthogonal-only directions or the clunkiness of tape measures. All maps are illustrated on spiral-bound book pages, giving you striking visuals and thematic presence with easy set up—without hogging the table.
What does Crash Site offer?
If you’re after a sprawling, ultra-complex RPG with a stack of rulebooks and marathon sessions crammed into a 30-pound box, Crash Site might not be your game. But if you’re craving a gritty, tactical, story-driven experience packed into a sleek and modern sci-fi action horror box, you’re in the right place.
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Crash Site is about surviving a brutal world with your wits, exploring dangerous areas with powerful cybernetic super-mercs, and making choices that shape every playthrough. Its choose-your-own-adventure narrative, fast-paced hex-grid combat, and modular overworld deliver deep replayability without the bloat. With a tight table footprint, thematic presence, and a loot system where every single item counts, this is a sci-fi action RPG built for impact.

Play Crash Site now on Table Top Simulator*!
Featuring the first three missions of the game and all necessary components, including an early draft rule book.
*Requires you to purchase and download TableTop Simulator from Steam marketplace before subscribing to the Crash Site workshop mod on Steam. Then, you'll be ready to play!
Note to Readers
Crash Site started as a one-shot, competitive rogue-lite—but after tons of playtesting, it’s evolved into a fully cooperative, narrative-driven experience. Inspired by games like Gloomhaven, Oathsworn, and Legends of Void, we’ve blended tactical hex-grid combat, CYOA grimdark storytelling, and tableau-style progression into a game where you truly feel like you’re leading super soldiers through a hostile world. Originally titled Planet Repossession Force, the early version felt too abstract. Shifting to a cooperative format gave us the chance to create four distinct characters with real personality, unique loadouts and skills, and meaningful story roles. It also let us focus on world-building, with grounded maps, detailed enemies, and branching narratives full of replayable choices. Designed with true solo in mind, Crash Site scales cleanly up to four players—keeping the focus on smart tactics, tight pacing, and impactful decisions.
We are aiming to launch Crash Site on Gamefound in Q3/Q4 2026!