"Hard to describe the quiet here. Trees have taken everything back. You can’t walk ten feet without roots or vines pulling you in... We shouldn’t have come here. If anyone finds this... you’ll know how far I got."
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Rayne stares at the recording device for a moment, then places it back down beside the mangled cadaver. Faint noises drift from the south. Bravo Team better keep moving...



Crash Site
formerly Planet Repossession Force
14+
1-4
90'
Crash Site is a fully cooperative sci-fi action RPG board game where players take on the role of Bravo Team—an elite squad of super-mercs stranded in a nightmarish wilderness lightyears from home.
Explore the wreckage of your fleet's crash scattered around the lands, recruit unlikely allies, loot powerful gear, scavenge supplies, stealth through actively hostile zones, and clash with ravenous hordes in tactical combat. Every mission is a fight to survive. Secure the world around your crash site or be consumed by nature itself.
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This is an open world campaign game with multiple missions, all with unique exploration and story mechanics leading up to challenging combat encounters with diverse enemies and environments. Every choice matters. From story decisions and exploration paths to mission outcomes and collected gear, your actions permanently shape the world around you; organically, and without a time limit. To keep the experience fresh and accessible, Crash Site features no legacy elements, but includes a simple and intuitive save system so you can pick up right where you left off across multiple sessions and campaigns. No two games are ever the same.
What this game has...

Dice Chuckin'! But there are no "skill checks" aka dice checks to pass. Players make all the decisions in combat and exploration. Dice are used for 3 things:
1.) A single D6 di to determine certain enemy behaviors on their turn
2.) A given number of custom D6 combat dice to deal damage with
3.) Dice unique to each playable character that activates character abilities, meant to reward or punish push-your-luck combat tactics

Action! Players have 3 Action Points (AP) to spend each turn, tracked by moving a cube up AP tracks until it hits zero. Players have a menu of abilities to choose from. You can use tokens to give you more AP on your turn to perform bigger combos and/or re-roll combat dice, making for extremely tactical gameplay with a big decision space. You gradually increase your skill set by progressing through the campaign, learning new Skills (via Skill Cards), gaining powerful loot, and more.

Big Moments! Every mission in Crash Site runs on its own Event Deck: a dynamic system that drives enemy behavior, battlefield shifts, and doubles as the countdown to mission failure. Each card gives clear, easy-to-follow instructions for controlling enemy figures, while random events, both helpful and devastating, can alter conditions, target specific characters, or create new opportunities. With every draw, the world reacts, the danger escalates, and the clock ticks closer to the final round.
What does Crash Site offer?
If you’re after a sprawling, ultra-complex RPG with a stack of rulebooks and marathon sessions crammed into a 30-pound box, Crash Site might not be your game. But if you’re craving a gritty, tactical, story-driven experience packed into a sleek and modern sci-fi action horror box, you’re in the right place.
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Crash Site is about surviving a brutal world with your wits, exploring dangerous areas with powerful cybernetic super-mercs, and making choices that shape every playthrough. Its choose-your-own-adventure narrative, fast-paced skirmish combat, and modular overworld deliver deep replayability without the bloat. With a tight table footprint, thematic presence, and a loot system where every single item counts, this is a sci-fi action RPG built for impact.

Note to Readers
Crash Site started as a one-shot, competitive rogue-lite called Planet Repossession Force, which is a mouthful. But after tons of playtesting, it’s evolved into a fully cooperative, narrative-driven experience. Inspired by games like Gloomhaven, Oathsworn, and Legends of Void, we’ve blended tactical dungeon-crawler style combat, CYOA grimdark storytelling, and tableau-style character progression into a game where you truly feel like you’re leading living weapons through a hostile world. Planet Repossession Force felt too abstract. Shifting Crash Site to a cooperative format gave us the chance to create four distinct characters with real personality, unique loadouts and skills, and meaningful story roles. It also let us focus on world-building, with grounded maps, detailed enemies, and branching narratives full of replayable choices. Designed primarily with true solo in mind, Crash Site scales cleanly up to four players—keeping the focus on smart tactics, tight pacing, and impactful decisions while giving everyone a chance to express themselves without a quarterback.
We are aiming to launch Crash Site on Gamefound in Q3/Q4 2026!
